Read this: http://worldofwarcraftbots.com/content/nod-o-bot-dead
NoD-O Fly Farming Bot is a bot dedicated on farming nodes/herbs/... with your flying mount. So you cannot use this bot if you don't have a flying mount in World of Warcraft! That's a small downside but it also has a positive-side.
This means that you won't need to create death paths or static huge viewable paths that are easily detectable by players around you. You also won't need to pay any huge repair bills because the bot probably will never die! It is also much faster scouting the air for herbs/mines/nodes then scouting on the ground.
Also, soon version 1.2b will come out which has so many more features and fixes! Here is the small list:
[+] Added new pathing parser no more need for [FIRST] and [LAST] Now you can just add on to a premade path.
[+] Finished building the settings GUI and Such, Just need to connect it and finish combat...
[+] Fixed Random dismounting on F8 (Stop bot)
[+] Fixed Interaction distance problem, Now Nod-o can land alot closer to the node , or directly on top of it
[+] Added Latency for looting... 1-5 second sleep setting
[+] Fixed Mashing of the 'x' Key now use the Lua Function SitStandOrDescendStart()
[+] Added a command to automaticly turn on Click-to-move
[+] Added new Offset randomizing Anti-detection function from warden
[+] Added title randomizing from active requests incase of a warden push....
Also the bugs that will be fixed in this new version:
[+] Fix the Stop Hotkey & Start button after start
[+] Add water support, for nodes in the water...(maybe not so soon)
[+] Fix Descending problem (going to change form 'X' Key to Lua)
[+] Try to find out why its dismounting on Stopping (very odd)
[+] Fix process selector bug
[+] Add anouther check incase of ninja after combat
[+] Add a stuck check
[+] Fix the lowering bug
and the GUI will have a complete new remake!
But the bot still has many bugs but currently the creator (Jay_) is recoding the hole bot :-)
Current bugs
- Slow/No movement because of the Click-To-Move function
- Tries herbing/mining/... even when another player already took the herb/mine/...
- Combat sequence is really buggy and sucks at this point
- Fall trough world because of the no-collision function in the bot (no-collision enables that you can fly trough everything)
- When you are death you will stay death
- When your pet is under attack and you aren't he will try to mount but is unable to do so and will stay trying
- Interacting with the mine/herb/node doesn't always work
After the recode (couple of days)
- New movement system (no click-to-move anymore)
- Does check if the herb/mine/... is still on the world (anti-other-player-took-it)
- Better combat sequence
- Better looting sequence
- No-collision will only be on WMO's and no ADT anymore (ADT is world in simple terms and WMO is a tree or house or ...) (Fixed in 1.2a)
- Corpse retrieval in Northrend with flying mount :-) (Works in 1.2a)
- Northrend path will be included. (Look at our forums :-))
The bot also has universal paths, this means their are predefined paths but if you want you can create your own!
The bot currently does a bad job, it doesn't work all the time and you can better farm yourself
Create your own paths: http://worldofwarcraftbots.com/content/create-your-own-gathering-paths-n...
Youtube movie of one of the first releases: http://www.youtube.com/watch?v=toUe6IFG7DE
NoD-O Bot: http://www.mmomimic.com/showthread.php?t=1524
NoD-O Bot Recode thread: http://www.mmomimic.com/showthread.php?t=1674
NoD-O Bot Path recorder: http://www.mmomimic.com/showthread.php?t=1635
Official website: http://worldofwarcraftbots.com/mimicbots